We are looking for an experienced Sound Designer to join our team and work on an unannounced RPG project. Your responsibilities will involve broad and diverse support for audio in our projects, including designing sound systems, creating and integrating audio assets, enhancing the artistic quality of sound, and identifying and resolving technical issues.
TASKS
· Create, maintain, and improve sound systems to ensure high-quality audio implementation in the project.
· Design various sound effects.
· Integrate, configure, and test audio assets using Audiokinetic Wwise and Unity.
· Collaborate closely with other development departments and support their audio-related needs.
· Identify and resolve issues related to sound design and perception in the project.
· Analyze audio in similar projects and implement improvements to enhance competitiveness.
· Manage and oversee the work of contractors (music, sound effects).
REQUIREMENTS
· At least one year of experience in a similar role within a game studio.
· Strong knowledge of Audiokinetic Wwise and Unity.
· Ability to create sound effects for a wide range of applications.
· Ability to create clear and logical design documents to support sound-related tasks for programmers.
· High degree of self-organization and responsibility, along with project management skills.
· Understanding of how to create a high-quality mix suitable for the project's genre and format.
· Willingness to grow professionally and improve audio work within the game development industry.
PLUSES
· Experience working on game projects where you played a significant role in audio creation, with demonstrable results.
· Extensive experience playing video games, particularly RPGs.
· Experience working with Git/SVN.
· Ability to write scripts to automate routine tasks.
· English language proficiency at B1 (Intermediate) level or higher.
Additional Information:
· This position does not involve composing music.
· Candidates may be asked to complete a test assignment during the application process.
· Along with your resume, please include recent examples of your work related to sound integration and design in game projects.
· Highlighting interesting tasks or systems you were responsible for is a plus.
BENEFITS:
· Comfortable offices (if you want to work from office) fitted with areas for recreation and games, coffee points, and snacks.
· Convenient work schedule: adjust work time to your preferences and/or work remotely.
· Strong internal community: we are passionate about what we do. Outside of work, we engage in activities together like playing tabletop games in the office or on Roll20.
· Environment for personal growth: work together with the best professionals and enjoy the benefits of our developed mentoring system and training courses.
· Competitive salary based on the interview, opportunities for career growth.