OWLCAT GAMES was founded in 2016. The studio employs developers who worked on projects such as Pathfinder: Kingmaker, Pathfinder: Wrath of the Righteous, and Warhammer 40,000: Rogue Trader.
Right now we are looking for an experienced Environment Texture Artist to work on our new project.
TASKS:
· Texturing environment objects, e.g. props and modular constructions;
· Controlling the quality of texturing from the outsource team;
· Integration of assets into the project;
· Working in Unreal Engine and Substance Designer
REQUIREMENTS:
· Experience in texturing environment objects, modules, and props according to modern AAA pipelines;
· Proficiency in Substance Designer and Substance Painer;
· Experience working with game engines, setting up asset materials;
· Experience in leading and/or providing feedback to inhouse or outsource teams;
WILL BE A PLUS:
· Experience with UE shaders and blueprints;
· Experience in character texturing for production;
· Experience with UE5, assets in Nanite and Lumen lighting.
BENEFITS:
· Comfortable offices (if you want to work from office) fitted with areas for recreation and games, coffee points, and snacks;
· Convenient work schedule: adjust work time to your preferences and/or work remotely;
· Strong internal community: we are passionate about what we do. Outside of work, we engage in activities together like playing tabletop games in the office or on Roll20;
· Environment for personal growth: work together with the best professionals and enjoy the benefits of our developed mentoring system and training courses;
· Competitive salary based on the interview, opportunities for career growth.