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Environment Texture Artist
October 17, 2024
Art

OWLCAT GAMES was founded in 2016. The studio employs developers who worked on projects such as Pathfinder: Kingmaker, Pathfinder: Wrath of the Righteous, and Warhammer 40,000: Rogue Trader.

 

Right now we are looking for an experienced Environment Texture Artist to work on our new project. 

 

TASKS:

·      Texturing environment objects, e.g. props and modular constructions;

·      Controlling the quality of texturing from the outsource team;

·      Integration of assets into the project;

·      Working in Unreal Engine and Substance Designer

 

REQUIREMENTS:

·      Experience in texturing environment objects, modules, and props according to modern AAA pipelines;

·      Proficiency in Substance Designer and Substance Painer;

·      Experience working with game engines, setting up asset materials;

·      Experience in leading and/or providing feedback to inhouse or outsource teams;

 

WILL BE A PLUS:

·      Experience with UE shaders and blueprints;

·      Experience in character texturing for production;

·      Experience with UE5, assets in Nanite and Lumen lighting.

BENEFITS:

·      Comfortable offices (if you want to work from office) fitted with areas for recreation and games, coffee points, and snacks;

·      Convenient work schedule: adjust work time to your preferences and/or work remotely;

·      Strong internal community: we are passionate about what we do. Outside of work, we engage in activities together like playing tabletop games in the office or on Roll20;

·      Environment for personal growth: work together with the best professionals and enjoy the benefits of our developed mentoring system and training courses;

·      Competitive salary based on the interview, opportunities for career growth.

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