OWLCAT GAMES was founded in 2016. The studio employs experienced developers who worked on projects such as Pathfinder: Kingmaker, Pathfinder: Wrath of the Righteous, Warhammer 40,000: Rogue Trader, and is currently working on titles Warhammer 40,000: Dark Heresy and The Expanse: Osiris Reborn.
Right now we are looking for a Level Artist to join our team.
Candidates for level artist position are requested to provide portfolios/examples of the projects they did.
TASKS:
Level dressing: Populate environments with assets, compose scenes, and establish visually compelling framing, guiding lines, and focal points
Visual storytelling: Place environmental details to convey world lore, past events, and local context
Environment lighting: Set up and tune light sources, handle global illumination, exposure, and key lighting parameters
Atmosphere & mood: Build the overall visual tone using lighting, color grading, volumetric lighting, and fog
Gameplay lighting: Leverage lighting to guide players, highlight navigation routes, key objectives, landmarks, and critical gameplay elements
Lighting optimization: Monitor performance and balance high visual quality with target frame rates
Integration of visual systems into the locations: Collaborate with Level Design and Environment Art teams to maintain gameplay readability and a cohesive artistic vision
REQUIREMENTS:
Proven experience as a Level Artist, Level Designer, Lighting Artist, or a hybrid role handling a similar skillset
Hands-on experience taking game levels from blockout stage to final polished visual quality
Practical expertise in Unreal Engine lighting: light setup, global illumination, exposure, color grading, and volumetric lighting
Solid background in level dressing using existing asset libraries to construct visually unified scenes
Strong portfolio demonstrating game levels, lighting, and/or level art that showcases your grasp of composition, lighting design, and spatial layout
BENEFITS: