OWLCAT GAMES is an independent studio founded in 2016 and known for deep, story-driven RPGs. Our team created Pathfinder: Kingmaker, Pathfinder: Wrath of the Righteous, and Warhammer 40,000: Rogue Trader. We’re now working on two new titles: Warhammer 40,000: Dark Heresy and The Expanse: Osiris Reborn.
TASKS:
Oversee the end-to-end production cycle of cutscenes and dialogue sequences: from directorial vision, storyboarding, and task definition to final assembly and polish in Unity
Establish and maintain a cohesive cinematic storytelling style tailored to the project’s narrative, genre, and technical requirements
Work in Unity Timeline: scene assembly, cinematic camera setup and animation, shot layout (character poses, camera angles), and pacing/timing control
Collaborate closely with narrative, art, and level design teams to faithfully bring the directorial vision to life.
Assign tasks to animators, order required assets, review deliverables, and provide actionable feedback
Provide technical support and handle cutscene integration within the game engine
Conduct quality control on final scenes.
REQUIREMENTS:
Proficiency in Unity and an in-depth understanding of Unity Timeline
Shipped game titles credited as a Cutscene Designer, Cinematic Artist, or Cinematic Director
Strong grasp of visual storytelling, dramatic pacing, scene rhythm, beat timing, and film editing principles
Proven skills in cinematic shot composition, framing, and virtual camera operation
Solid understanding of the game development pipeline
Broad gaming background for working with reference material
BENEFITS: