返回空缺职位
Lead UI/UX Designer
九月 01, 2026
Design

OWLCAT GAMES was founded in 2016. The studio employs experienced developers who worked on projects such as Pathfinder: Kingmaker, Pathfinder: Wrath of the Righteous, Warhammer 40,000: Rogue Trader, and is currently working on titles Warhammer 40,000: Dark Heresy and The Expanse: Osiris Reborn.

We are looking for an experienced Lead UI/UX Designer with broad approach to game interface development: someone who can not only design great screens, but also bring the UI to polish alongside a team of designers, artists, programmers, and game designers.

We need a leader who understands that in-game UI is not just layouts, but an integral part of the player experience, production, and technical execution.

TASKS:

  • Design new interfaces for a hardcore CRPG based on a tabletop RPG system
  • Design interfaces for complex game systems featuring heavy text, dense content, multiple states, actions, and consequences
  • Maintain and evolve existing project interfaces
  • Lead a multi-disciplinary UI team (designers, engineers, artists)
  • Work in close collaboration with game designers, artists, gameplay programmers, and QA engineers
  • Act as the owner of UI quality across the project
  • Handle task planning, estimation, risk management, and quality control for the UI department
  • Adapt interfaces for gamepad controls and cross-platform requirements
  • Work with player feedback, QA, UX testing, and analytics.

REQUIREMENTS:

  • Passion for creating games you genuinely want to play
  • Solid gaming background on PC and consoles
  • Clear understanding of the UI implementation pipeline within game engines
  • Hands-on technical experience inside a game engine (layout, scripting/coding)
  • High autonomy, accountability, and the drive to take ownership of features
  • Team management and planning experience
  • Deep understanding of core UX principles, information architecture, and user flows
  • Ability to articulate and defend design decisions based on player experience, game design goals, and project business needs
  • Experience designing complex, content-heavy interfaces
  • Understanding of typography, information hierarchy, player actions, and systemic feedback/consequences
  • Proficiency with graphic design tools
  • Strong ability to collaborate with developers and account for technical constraints
  • Understanding of modularity, component reusability, and performance optimization
  • Russian language skills at B2 level are necessary due to the team’s Russian-language production pipeline and internal communication.

BENEFITS:

  • Work your way. Flexible hours and the freedom to work remotely, from the office, or a mix of both.
  • Offices you’ll actually want to visit. Cozy spaces with game and chill-out zones, coffee points, and snacks on hand.
  • A team that plays together. We love what we make, and that passion doesn’t switch off after hours: we get together for tabletop sessions in the office or on Roll20.
  • Room to grow. Learn from top professionals, get support from our mentoring program, and level up through internal training courses.
  • Rewarding pay and a clear path forward. A competitive salary based on your interview results, plus real opportunities for career growth.
职位申请单
/1500
分享帖子:
感谢您的订阅!
请查看收件箱,打开确认邮件,完成订阅。
想了解更多关于游戏的信息吗?
订阅即可接收最新动态
输入您的邮箱地址
订阅即向 Owlcat Games 提供您的个人数据。请查看我们的 隐私政策 ,了解更多细节。

社区

动态

关注我们:

Pathfinder: KingmakerPathfinder: Wrath of the RighteousWarhammer 40,000: Rogue TraderWarhammer 40,000: Dark HeresyThe Expanse RPG
© Owlcat Games, 2026. All Rights Reserved.
All titles, content, brand names, trademarks, logos, artwork, and associated imagery are trademarks and/or copyright material of their respective owners.