back to vacancies
Lead UI/UX Designer
September 01, 2026
Design

OWLCAT GAMES was founded in 2016. The studio employs experienced developers who worked on projects such as Pathfinder: KingmakerPathfinder: Wrath of the RighteousWarhammer 40,000: Rogue Trader, and is currently working on titles Warhammer 40,000: Dark Heresy and The Expanse: Osiris Reborn.

We are looking for an experienced Lead UI/UX Designer with broad approach to game interface development: someone who can not only design great screens, but also bring the UI to polish alongside a team of designers, artists, programmers, and game designers.

We need a leader who understands that in-game UI is not just layouts, but an integral part of the player experience, production, and technical execution.

TASKS:

  • Design new interfaces for a hardcore CRPG based on a tabletop RPG system
  • Design interfaces for complex game systems featuring heavy text, dense content, multiple states, actions, and consequences
  • Maintain and evolve existing project interfaces
  • Lead a multi-disciplinary UI team (designers, engineers, artists)
  • Work in close collaboration with game designers, artists, gameplay programmers, and QA engineers
  • Act as the owner of UI quality across the project
  • Handle task planning, estimation, risk management, and quality control for the UI department
  • Adapt interfaces for gamepad controls and cross-platform requirements
  • Work with player feedback, QA, UX testing, and analytics.

REQUIREMENTS:

  • Passion for creating games you genuinely want to play
  • Solid gaming background on PC and consoles
  • Clear understanding of the UI implementation pipeline within game engines
  • Hands-on technical experience inside a game engine (layout, scripting/coding)
  • High autonomy, accountability, and the drive to take ownership of features
  • Team management and planning experience
  • Deep understanding of core UX principles, information architecture, and user flows
  • Ability to articulate and defend design decisions based on player experience, game design goals, and project business needs
  • Experience designing complex, content-heavy interfaces
  • Understanding of typography, information hierarchy, player actions, and systemic feedback/consequences
  • Proficiency with graphic design tools
  • Strong ability to collaborate with developers and account for technical constraints
  • Understanding of modularity, component reusability, and performance optimization
  • Russian language skills at B2 level are necessary due to the team’s Russian-language production pipeline and internal communication.

BENEFITS:

  • Comfortable offices (if you want to work from office) fitted with areas for recreation and games, coffee points, and snacks;
  • Convenient work schedule: adjust work time to your preferences and/or work remotely;
  • Strong internal community: we are passionate about what we do. Outside of work, we engage in activities together like playing tabletop games in the office or on Roll20;
  • Environment for personal growth: work together with the best professionals and enjoy the benefits of our developed mentoring system and training courses;
  • Competitive salary based on the interview, opportunities for career growth.
job application form
/1500
Share this post:
Thank you!
Check your inbox for a confirmation email, and confirm your subscription.
Want to know more about the games?
Subscribe to receive the latest news
Enter Your Email
By doing this, you provide your personal data to Owlcat Games. Please check our Privacy Policy for more details.

Community

News

Follow us on:

Pathfinder: KingmakerPathfinder: Wrath of the RighteousWarhammer 40,000: Rogue TraderWarhammer 40,000: Dark HeresyThe Expanse RPG
© Owlcat Games, 2026. All Rights Reserved.
All titles, content, brand names, trademarks, logos, artwork, and associated imagery are trademarks and/or copyright material of their respective owners.