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Voice & Dialogue Designer
August 20, 2026
Sound

OWLCAT GAMES was founded in 2016. The studio employs experienced developers who worked on projects such as Pathfinder: Kingmaker, Pathfinder: Wrath of the Righteous, Warhammer 40,000: Rogue Trader, and is currently working on titles Warhammer 40,000: Dark Heresy and The Expanse: Osiris Reborn.

TASKS:

  • Participate in voice casting, evaluate performers, and recommend voices based on character fit and creative direction.
  • Prepare and run professional recording sessions in collaboration with actors, voice directors, studios, and external vendors.
  • Edit, restore, and post-process dialogue, vocalizations, combat barks, breathing, efforts, pain reactions, and other character voice assets.
  • Design and implement voice content in Wwise, including gameplay behavior, priorities, virtualization, routing, and dynamic dialogue mixing.
  • Maintain consistent loudness, intelligibility, technical quality, and creative voice treatment across gameplay and cinematics.
  • Manage VO project structure, naming conventions, metadata, import workflows, and localized voice assets.
  • Test and debug voice content in-game, improve production pipelines, automate repetitive tasks, and collaborate with other disciplines.

REQUIREMENTS:

  • Strong understanding of loudness standards and game-audio mixing principles.
  • Professional experience implementing voice content in Wwise for commercial game projects.
  • Strong working knowledge of Steinberg Nuendo, Cockos REAPER, iZotope RX, and Steinberg SpectraLayers.
  • Experience with dialogue editing, restoration, post-production, and creative voice processing.
  • Understanding of the complete VO lifecycle: casting, recording, editing, processing, implementation, testing, and debugging.
  • Strong proficiency in Russian is mandatory.
  • English proficiency at B2 level or above, including the ability to work with scripts, technical documentation, actors, and international vendors.

Nice to have:

  • Experience in Voice Design, Dialogue Design, or a related role, with at least one shipped game title.
  • Experience with voice casting, recording sessions, voice direction, or performance capture.
  • Ability to evaluate voice content creatively and technically while managing large volumes of assets and metadata.
  • Experience with localized VO, facial animation, lip-sync, or dialogue synchronization systems.

BENEFITS:

  • Comfortable offices (if you want to work from office) fitted with areas for recreation and games, coffee points, and snacks;
  • Convenient work schedule: adjust work time to your preferences and/or work remotely;
  • Strong internal community: we are passionate about what we do. Outside of work, we engage in activities together like playing tabletop games in the office or on Roll20;
  • Environment for personal growth: work together with the best professionals and enjoy the benefits of our developed mentoring system and training courses;
  • Competitive salary based on the interview, opportunities for career growth.
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